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1. Mining command center - in Player Features and Ideas Discussion [original thread]
If it dosen't have influence over the profit should be consider as a plus And it will add more diversity in mining techniques , not to mention that it can be use without haveing an rorqual since it can unload cargo at the docking bay .
- by Lady KeT - at 2010.02.11 11:53:00
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2. Something dust514ish - in Player Features and Ideas Discussion [original thread]
514 is for playstation eve is for pc and mac ccp needs more subscribers altrough that ones that pay for eve will have the possibility to play 514 without paying is all about the money homie
- by Lady KeT - at 2010.02.10 18:29:00
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3. Mining command center - in Player Features and Ideas Discussion [original thread]
u can say teleporting if u want but i prefer the term automatic hauling I think that hauling must die very soon because is very rudimentary and we have to look in the future. And there is no need for 2 pilotes ( one in a bs to take care of the ra...
- by Lady KeT - at 2010.02.10 15:32:00
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4. Mining command center - in Player Features and Ideas Discussion [original thread]
An industrial core cycle takes 5 minutes during that time u can't move or warp and if hostile are reported the only way out is Esc-quit game . 99 % of rorquals are staying at pos's
- by Lady KeT - at 2010.02.10 12:25:00
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5. Mining command center - in Player Features and Ideas Discussion [original thread]
A ship that can be sieged in belt with a docking bay that will be connected at the pos to allow the transport of ores from belt to pos remotely . 1 . the docking bay will be anchored and connected to the pos power source near the rorqual 2. t...
- by Lady KeT - at 2010.02.10 11:09:00
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6. Kraken. Rorqual's big brother. Planet mining. - in Player Features and Ideas Discussion [original thread]
beside the fact that u have same way of thinking like those hamsters that are working at ccp , let me tell u one thing : If is not mining faster then a hulk will not be a new ship , how ****** can u be ( mining titan with tones of shield and ar...
- by Lady KeT - at 2010.02.07 20:49:00
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7. Drones T3 - in Player Features and Ideas Discussion [original thread]
bump
- by Lady KeT - at 2010.02.04 20:18:00
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8. Industrial / science expansion - in Player Features and Ideas Discussion [original thread]
I think are u talking about the MIDUS patch industry/science related , the one with planetary rings etc .Just lies from ccp i think 2 years has pass since then just forget it
- by Lady KeT - at 2010.02.04 15:55:00
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9. Kraken. Rorqual's big brother. Planet mining. - in Player Features and Ideas Discussion [original thread]
1. devs said that happy with hulks and will not be any new mining ship in the near future 2. a capital mining ship will not be allowed in empire that will make the rich players from 0.0 to become even richer while the poor peeps from empire wil...
- by Lady KeT - at 2010.02.04 14:18:00
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10. Next Neural Remap Available 2010 - in Test Server Feedback [original thread]
one more thing neural remapping should not have restrictions to minum base attributes cause the skill learning(2% bonus per level to all attributes resulting in a overall faster skill training time)is changeing attributes It must be X% from you...
- by Lady KeT - at 2009.02.23 22:53:00
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11. Next Neural Remap Available 2010 - in Test Server Feedback [original thread]
I think that neural remapping suck badly and this patch too I have 19.80 charisma and i can't take out any point out I'm an industry caracter don't need charisma for nothing . Can some one from this 2 cents company explain how the math is worki...
- by Lady KeT - at 2009.02.23 22:03:00
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12. +6 implants should be seeded, even if they're incredibly expensive. - in Skill Discussions [original thread]
My dear ****** friend Arthur Frayn . i'm a miner :) . Do u know what is a difference between a miner and a mission runner ? As mission runner : u make 150 mil isk per day running lvl 4 missions (loot+salvage) u take standing with the corporation...
- by Lady KeT - at 2008.12.22 06:19:00
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